Making this
paradigm shift from the Industrial Age to the Information Age during a time of
uncertainty finds many a scholar not sure just how collaborative 2.0 literacy
will serve in the improvement of teaching and learning. For more than two
centuries, schools have used printed paper materials, such as textbooks, to
educate students. With the development of new Web 2.0 technologies, open source
collaborative learning resources seem limitless. Wikipedia encyclopedias, open
source dictionaries and collaborative reference guides can be created
instantaneously and grow in immensity over just a short period of time. To
ascertain this notion of collaborative networks outsourcing knowledge at a
faster rate by Web 2.0 enthusiasts over a major cooperation can be only
reflected in the recent encyclopedia showdown between Microsoft and Wikipedia. A
triumph in the making leaving Wikipedia the most powerful open source software
business model of the 21st Century and Microsoft abstaining its position as a
corporate competitor in encyclopedia business giving way to a work force of
unpaid labors.1
Using
interactive Web 2.0 Literacy educational practices is not a means but a reality
allowing students to benefit from
learning in ways that allow them to participate fully in public, community,
creative expansion for new means of economic perpetuation within the
formulation of an evolving society. Web
2.0 Literacy educational practices, will allow students to construct spheres
of knowledge that bear the same type of relationships as to how the minds
develops and the ways that Literacy 2.0 brains grow and develop in different
settings. Through these practices students and educators will explore
methodologies on how the human mind deals with interdisciplinary collaborative
studies and how these Literacy 2.0 cognitive activities develop the full
potentials of the mind. In these collaborative exercises of learning
students will visit historic museums from across the globe, interact with
experts in the field, design virtual projects that give additional in depth
support to new knowledge, without ever leaving their classrooms. They can
position observatory telescopes to view a distant star or collaboratively visit
other classrooms within their school, state, country, or world. Literacy 2.0
learning will virtually open new doors for teaching as well as learning.
In the near
future, every child should be exposed to instructional setting that will have a
digitally produced “Personal Learning
Partners” designed to respond to the knowledge expansion needs of an individual
student. Entire instructional rooms will be intelligent, in the sense that they
will be equipped with a multiplicity of intuitive, interfaced Web 2.0 technologies
that are responsive to student's gestures, touches,
and voices.
Readily
available open source software resources will recognize and transform spoken
words into any multiple languages for cultural diversity giving the
communicator the ability to explain and illustrate ideas/concepts. Examples of these types of open source
software application exist today as free text to speech programs. With these
applications students can listen to word documents, homework, PowerPoint
presentations, emails, RSS feeds, blogs and novels while they multi-task in
other forms of activities like relaxing, commute or exercise. Students will be
involved in essential skills development like proofreading, learning a new
language, and for entertainment. These open source programs have the capability
of speaking multiple languages (English, Spanish, French, German, ...) with
both male and female voices using the world's best text to speech (TTS)
synthesis technologies.
For
instance, the geography teacher will never need another pull-down map, since
the internet can access real-time satellite pictures from across the globe
through another type of open source software entitled Google Earth. Through
Google Earth students can learn how to create narratives, and embed video
hyperlinks within a place mark window as well as create a virtual trip. Additionally
students can active participant in learning how to navigate, measure, search,
set layers, create scripts with hyperlinks, save a tour as a reference file,
resize overlays with links, and embed files into a presentation.
All teachers
will have the tools necessary to develop online collaborative learning units to
promote improved student learning. Whatever the need, Web 2.0 learning provides
a plethora of new teaching opportunities for educators: multi-media
presentations, computers, telecommunication resources, and web-based lessons
and units. The student skills needed in today’s virtual learning classroom are
the very same skills students need in order to access, manage, apply, and
evaluate the ever-growing magnitude of information in today’s world. Schools
that are not presently tapping into these resources soon will find themselves
left behind in the quest to improve the learning curve.
In order for
schools to reach their vision for implementing school-based, technology
learning programs, education stakeholders must be empowered to design the
pathways whereby they travel purposely from the present into the future. In
many school organizations, intoxicating rhetoric about visions and noble
intentions usually abounds, but without a strategy for assessing real-time
information, nothing will be realized. Achieving success will require more than
rhetoric; it will require the capacity to see through the portals of
information and find a focus, a compelling image of a desired state of affairs
- the kind of image that meets the needs of individual learners and induces a
commitment to their education.